Nothing has happened today with my tamas by way of evolutions, but plenty of other things have! Also, this post is about a mile long, so cuts.
Kyoya - my V4.5 - has been accepted into school! Well, actually, he was accepted yesterday evening but I didn't want to post again. With the V4.5, the school system works exactly the same as the one on the V4.
Each of the teachers is catered towards one attribute; humour, glamour or strength. The one that you choose to have your tama learn from is the attribute that will benefit from the classes.
After your tama has been a teen for a little bit, it will receive a [!] letter. When you open the letter, your tama will be transported to preschool, where it will appear to shout and get angry with its preschool teacher, before giving back its rucksack. You will then be taken back to the main screen, wherein you will immediately receive another [!] letter.
Once that is opened, you will be taken to another screen where you must not press anything aside from the away option. If you press B then you will select the first teacher and won't get a choice as to what attribute you want to gain points in. Your tama will be stood in front of a school and a teacher that resembles an anthropomorphic Trapinch will wander onscreen. This is the teacher that will raise the humour stat. If you press A, then you can cycle through the teachers. The second teacher looks like a flower and raises the glamour stat. The last teacher is a palette and raises the strength stat.
Once you have selected your teacher (I chose the palette teacher) then you will be presented with a hat and then taken back to the main screen. To go to school, go into the infrared communications option and click on work, exactly the same way as you did when your tama was a toddler. You'll be taken to the school with the teacher that you chose. You must then play a minigame - and win - to increase the attribute that corresponds with the teacher by five points. Or maybe six points. I can't remember.
The icon of the attribute that you chose (so in my case, the little fist that represents strength) will flash on the top of the screen, before being covered by a box. Two other boxes will be present on screen. Those boxes contain poop, for some reason. Perhaps it's the teacher's poop? Well, anyway, the boxes on screen will flash, meaning that those two have swapped places. Keep track of the box that the attribute icon is in, and then when they have finished switching, press the A button to choose the correct box and the B button to select it when you think you have the right one. The boxes will flash before revealing their contents. If you are standing under the box with the attribute then a victory tune will play and you will earn five stat points. If you're standing under a poop-box, then too bad because you get nothing.
As Kyoya is a boy in the UraMeme family, raising his strength points to be the highest will cause him to evolve into... well, I'm not telling. If you're that curious you can look it up, but he'll evolve into it tomorrow.
In the V4.5, in the same way as the V4, the stat you raise to be the highest will directly influence who your tama evolves into. If your tama evolves into certain characters, raising the stat that caused them to transform into that character really high will cause them to transform into a special character! For example (you must have at least 100 combined in other stats also), try raising an UraMametchi's humour stat over 350, an UraMemetchi's glamour stat over 350 and an UraKuchipatchi's strength stat over 350. This can only be achieved once your tama is already an adult, but has not been visited by the matchmaker already.
Now for more about the V4.5 games. But first, a note about the Music Star and the performing arts centre. After a while, your Star Ranking will start to decay! In the times between each concert, there is a chance that it will go down. To prevent this (and to give added chances that it will instead go up) then perform with your band at the performing arts centre. It's important!
Okay, well with the teen for the V4.5 comes three more games. The first is Apple, a game in which your tamagotchi is an apple-picker. Your tama is stood in the middle of the screen, holding a basket. Apples will come down on either side and you must collect 50 of them. Use the A button to hold the basket out to the left side and the C button to hold it out to the right. The game ends if you miss an apple. This game gives you seven (or eight, maybe) points towards the humour stat.
The second game is Shapes, which I mentioned briefly in another post. In this game, you have a row of shapes at the bottom of the screen; a triangle, a square and a circle. They are the transparent ones, and opaque shapes fall from the top of the screen. You must switch the shapes with one another to make sure that the one on the bottom row matches with the opaque one falling. To switch the shapes, press two buttons at the same time. For example, say the circle is on the far left and the triangle on the far right. Three shapes are falling from the top screen and from right to left are: triangle, square, circle. To get the shapes in the right order, press the A and C buttons simultaneously. That switches the circle and the triangle with each other. You must correctly match up 30 shapes for the game to end. If you get any wrong, you won't win.
The last game is Manhole, which is significantly easier than I remember it being. There are three 'manholes' lined across the bottom of the screen, from which snakes, hearts and bags of money spout. You must use the corresponding button to close a manhole and collect the hearts and money whilst missing the snakes. This game appears to have no time limit, and the only restriction you have is to not catch the snakes. Missing hearts and money have no effect on anything. You must collect 100 points. The hearts are worth 2 points and the bags of gotchi 3. You can only catch things when they are falling downwards and you cannot catch them when they are halfway down the manhole.
Now for the actual information about my tamas. With the Music Star, the matchmaker comes after your tama has been an adult for 72 uninterrupted (so no pausing) hours. If you pause it, the time will be set back for however long it's paused, much like the growth cycle.
I bought a shirt for Kyoya today, although he still can't wear it. I bought Pip some sunglasses, which she used and looked very sweet in. There was a Café for sale at the shop at one point, although I couldn't afford it - despite having over 10,000,000 gotchi. I just bought her a 'standard car' which I made her use straight away. She was driving along in this car that was too big for her so you could only see the top of her head peeking over the top! The scenery went by in the background. It's a multiple use thing, so I'm looking forward to trying it out on her children!
Kyoya got three stars in the money section of his fortune today! When you get three stars in money, you earn 500gp for completing a game rather then 400, which is pretty cool. Also, I found out that the Wild Guitar I saw in the shop the other day is actually a really rare item. Darn! I wish my tama had earned all that money back then! Although it did cost 100,000,000gp...
Pip should get the matchmaker tomorrow! I'll miss her. Before your tama leaves you with a baby, be sure to max out all of their music stats. The baby inherits a certain amount of them, so leaving with 999 in all of them will give your new baby 249 in each stat before you've even done anything!
Unfortunately, Pip's Star Ranking has dropped to 4th. She's switched to R&B music, so hopefully it goes back up again soon so she can earn another Music Award! Okay, stat time.
Music Star (version 6)
Memetchi - Pip
Age: 4 years
Weight: 25lbs
Hungry/Happy: 4/4
Stress: 0
Tone: 999
Rhythm: 886
Original: 999
Music Genre: R&B
Star Ranking: 4th
Tama Fans: 365,662,319
Version 4.5
Kujakutchi - Kyoya
Age: 1 year
Weight: 15lbs
Hungry/Happy: 4/4
Humour: 46
Glamour: 43
Strength: 71
Training: 7/9
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